White Knigh’ts Gaming Room Rebrand

Deliveribles

  • 1 Logo

  • 1 Website

  • Homepage

    • Locations

    • Events

    • About

    • Gallery

  • 1 Brochure

    • About

    • Tournaments and Event Info

    • Info for Locations

    • Advertising Info

  • Instagram Page

  • 3 Environmental Graphics

  • 1 Billboard

  • 1 Bag

  • 3 Stickers

Propsal

The White Night’s Gaming Room is a chain of local hobby game stores in Pennsylvania. The company started in 2000 in Williamsport, PA at the Pajama Factory. The store was an outlet for individuals who enjoy board games and want to play with family, friends, and other locals. They supply and sell hobby boardgames, card games, and hobby
game accessories.

The goal of this redesign is to create a fresh modern look that would bring more people into board games. This rebrand will capitalize on the social aspect of playing board and card games. To ensure this, the brochure and website will contain information on how people can join and participate in their in-store events including D&D game nights, card game tournaments involving Magic: The Gathering, Pokémon, and Yugioh, and free-play days where people can bring and play any game and are encouraged to play together as a community. Their Instagram page will also show a more modern image of the company that attracts teenagers and young adults. The rebrand will also incorporate three environmental pieces and a billboard that would entice customers and boost sales at their locations.

The target audience of hobby game enthusiasts range from age 25-54, with the largest sub-group being 35-44 years old. According to the Statistica Research Department, 74% of women and 70% of men enjoy playing board games. My goal is to appeal to those age groups, while also focusing on diversity and attracting Gen Z and older Gen Alpha.

Objectives

  • To independently research, design, and produce a logo, website, brochure, Instagram page, environmental graphics, stickers, bag, and billboard for The White Kight’s Gaming Room.

  • To extensively research the company and the hobby boardgame demographic.

  •  To implement design principles learned and incorporate new knowledge on website, brochure, social media, and environmental design.

  •  To apply self-critique that will be used to further improve the final product.

  •  To comprehend and apply critique from peers and faculty when necessary.

  •  To construct a successful rebrand that would reflect the company’s values and appeal.

  •  To produce work with perfect craft and attention to detail.

Research Synopsis